

That's what happened then, and it explains why a reinstall didn't fix it. Path: FalloutNV.esm\Weapon\WepBooneSniperRifle

I have a feeling that the variable is "semi-automatic fire delay min" which is set to zero for me (can someone check this?), but I don't see any variable which actually tells boone to cock the bolt, so that the animation would play correctly.įor anyone willing to help, Boone's rifle is: I remember that the option to toggle whether a weapon needs to have its slide cocked/pumped/whatever on the first tab in GECK, but my geck is broken and I can't figure out which variable is actually used by the game, so I can't use FNV edit to fix the problem. Basically, Boone's hunting rifle is still technically semi-automatic (I guess), but no longer bolt action like it is supposed to be, and as a result I frequently see boone unloading a full clip of bullets in under a half second. Apparently something I did or some mod I have makes boone's hunting rifle automatic, and I can't figure out which one it is or whether it was a modification I made to the FalloutNV.esm myself awhile back.
